Hold
Side view
Drag to orbit, pinch or scroll to zoom

Wall handstand hold

Static handstand facing away from a wall with the heels resting on it and the arms locked.

-40°Ankle dorsiflexion
3°Knee flexion
5°Hip flexion
180°Trunk from vertical
168°Arm to trunk
8°Elbow flexion
17Ankle spacing, cm
56Hand spacing, cm
0Knee outside ankle, cm
–Knee cave, ° inside toe line
–Load left / right, %
0Pelvis drop, cm

Load and joint demand

Bodyweight exercise: the load slider has no effect here; body mass comes from your limits.

No gravity-based joint demand to show for this exercise.

Faults

Faults grow with knee bend and apply to lifts standing on the floor. The fault check flags a knee caving more than 10° inside the line of the toes and a load split beyond 60/40. Knee cave shows best in the front camera.

Body

Femur changes keep standing height fixed by shortening or lengthening the torso. Longer femurs force more forward lean in any squat.

Muscles worked

Shoulders
60 pts
Triceps
49 pts
Upper back
38 pts
Abs and core
21 pts

Effort and your quota

4/10 effort4fatigue per set

Your quota per set: hold 25 s, stopping 2 reps short of failure.

One hard set earns 109 push points, 38 pull points, 49 arms points, 21 core points.

Prime movers

Deltoids, triceps, upper trapezius, serratus anterior, core.

What to look for

  • Push the floor away; shoulders by the ears.
  • Ribs down so the back does not banana.
How the model works, and its limits

One 3D skeleton drives both views. Segment lengths and widths are Winter's anthropometric ratios of height; segment masses and centre-of-mass positions follow Dempster's data. For free-standing lifts the whole-body angle is found numerically so the combined centre of mass of lifter and load sits over the middle of the foot. Arms and legs use two-link inverse kinematics with a pole direction. Rep timing follows a minimum-jerk profile.

Balance is quasi-static, so ballistic lifts are shown slowed down. Cable pull and pad support forces are not modelled. The spine is one rigid segment and joints have no range-of-motion limits or muscle forces.