RiseBalanced over midfoot
Side view
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Standing calf raise

12 kg dumbbell in each hand. The foot rotates about the ball of the foot up to 34° while whole-body lean is solved so the centre of mass stays over the balls of the feet.

4°Ankle dorsiflexion
2°Knee flexion
3°Hip flexion
3°Trunk from vertical
6°Arm to trunk
0°Elbow flexion
24Ankle spacing, cm
44Hand spacing, cm
-2Knee outside ankle, cm
–Knee cave, ° inside toe line
50 / 50Load left / right, %
0Pelvis drop, cm

Load and joint demand

Load in the model: 12 kg each hand. Balance and joint demand re-solve as you change it.

Lower back
22 / 32
Hip extensors
13 / 19
Knee flexors
21 / 36
Calves
37 / 60

N·m now / peak over the rep.

Faults

Faults grow with knee bend and apply to lifts standing on the floor. The fault check flags a knee caving more than 10° inside the line of the toes and a load split beyond 60/40. Knee cave shows best in the front camera.

Body

Femur changes keep standing height fixed by shortening or lengthening the torso. Longer femurs force more forward lean in any squat.

Muscles worked

Calves and shins
100 pts

Effort and your quota

1.5/10 effort1.6fatigue per set

Your quota per set: 10 reps at 12 kg each hand, stopping 2 reps short of failure.

One hard set earns 70 legs points.

Prime movers

Gastrocnemius, soleus.

What to look for

  • Rise straight up; balance shifts from midfoot to the balls of the feet.
  • Full stretch at the bottom, brief hold at the top.
How the model works, and its limits

One 3D skeleton drives both views. Segment lengths and widths are Winter's anthropometric ratios of height; segment masses and centre-of-mass positions follow Dempster's data. For free-standing lifts the whole-body angle is found numerically so the combined centre of mass of lifter and load sits over the middle of the foot. Arms and legs use two-link inverse kinematics with a pole direction. Rep timing follows a minimum-jerk profile.

Balance is quasi-static, so ballistic lifts are shown slowed down. Cable pull and pad support forces are not modelled. The spine is one rigid segment and joints have no range-of-motion limits or muscle forces.