Raise
Side view
Drag to orbit, pinch or scroll to zoom

Seated bent-over rear delt fly

Sitting on the end of a bench with the chest leaning down toward the knees and 6 kg dumbbells hanging under the shoulders; straight arms raise out to the sides.

-5°Ankle dorsiflexion
79°Knee flexion
131°Hip flexion
48°Trunk from vertical
49°Arm to trunk
12°Elbow flexion
20Ankle spacing, cm
56Hand spacing, cm
8Knee outside ankle, cm
–Knee cave, ° inside toe line
–Load left / right, %
0Pelvis drop, cm

Load and joint demand

Load in the model: 6 kg each hand. Balance and joint demand re-solve as you change it.

Shoulder, per side
9 / 49
Elbow, per side
6 / 22

N·m now / peak over the rep.

Faults

Faults grow with knee bend and apply to lifts standing on the floor. The fault check flags a knee caving more than 10° inside the line of the toes and a load split beyond 60/40. Knee cave shows best in the front camera.

Body

Femur changes keep standing height fixed by shortening or lengthening the torso. Longer femurs force more forward lean in any squat.

Muscles worked

Upper back
100 pts

Effort and your quota

2/10 effort2.1fatigue per set

Your quota per set: 10 reps at 6 kg each hand, stopping 2 reps short of failure.

One hard set earns 100 pull points.

Prime movers

Posterior deltoid, middle trapezius, rhomboids.

What to look for

  • Raise the arms out to the sides, not back.
  • Keep the chest down over the knees.
  • Light weight; the lever is long.
How the model works, and its limits

One 3D skeleton drives both views. Segment lengths and widths are Winter's anthropometric ratios of height; segment masses and centre-of-mass positions follow Dempster's data. For free-standing lifts the whole-body angle is found numerically so the combined centre of mass of lifter and load sits over the middle of the foot. Arms and legs use two-link inverse kinematics with a pole direction. Rep timing follows a minimum-jerk profile.

Balance is quasi-static, so ballistic lifts are shown slowed down. Cable pull and pad support forces are not modelled. The spine is one rigid segment and joints have no range-of-motion limits or muscle forces.