Sweep up
Side view
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Low-to-high cable fly

Low pulleys on each side; the hands sweep up and in from beside the hips to meet at upper-chest height. Cable force is not modelled.

2°Ankle dorsiflexion
2°Knee flexion
9°Hip flexion
7°Trunk from vertical
50°Arm to trunk
18°Elbow flexion
36Ankle spacing, cm
142Hand spacing, cm
-5Knee outside ankle, cm
–Knee cave, ° inside toe line
–Load left / right, %
0Pelvis drop, cm

Load and joint demand

Load in the model: 10 kg each hand. Balance and joint demand re-solve as you change it.

Shoulder, per side
63 / 76
Elbow, per side
33 / 36

N·m now / peak over the rep.

Faults

Faults grow with knee bend and apply to lifts standing on the floor. The fault check flags a knee caving more than 10° inside the line of the toes and a load split beyond 60/40. Knee cave shows best in the front camera.

Body

Femur changes keep standing height fixed by shortening or lengthening the torso. Longer femurs force more forward lean in any squat.

Muscles worked

Chest
100 pts
Shoulders
82 pts

Effort and your quota

2.5/10 effort2.6fatigue per set

Your quota per set: 10 reps at 10 kg each hand, stopping 2 reps short of failure.

One hard set earns 182 push points.

Prime movers

Clavicular pectoralis major, anterior deltoid.

What to look for

  • Elbows softly bent and fixed.
  • Hands meet around chin to chest height.
How the model works, and its limits

One 3D skeleton drives both views. Segment lengths and widths are Winter's anthropometric ratios of height; segment masses and centre-of-mass positions follow Dempster's data. For free-standing lifts the whole-body angle is found numerically so the combined centre of mass of lifter and load sits over the middle of the foot. Arms and legs use two-link inverse kinematics with a pole direction. Rep timing follows a minimum-jerk profile.

Balance is quasi-static, so ballistic lifts are shown slowed down. Cable pull and pad support forces are not modelled. The spine is one rigid segment and joints have no range-of-motion limits or muscle forces.