Lower, eccentric
Side view
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Dip

Parallel bars 50 cm apart. Shoulders descend until the elbows reach about 90° while the trunk leans forward 10° to 25°; knees bent with feet behind.

-35°Ankle dorsiflexion
95°Knee flexion
18°Hip flexion
10°Trunk from vertical
10°Arm to trunk
10°Elbow flexion
17Ankle spacing, cm
50Hand spacing, cm
0Knee outside ankle, cm
–Knee cave, ° inside toe line
–Load left / right, %
0Pelvis drop, cm

Load and joint demand

Bodyweight exercise: the load slider has no effect here; body mass comes from your limits.

Hip flexors
12 / 12
Shoulder, per side
24 / 30
Elbow, per side
17 / 94

N·m now / peak over the rep.

Faults

Faults grow with knee bend and apply to lifts standing on the floor. The fault check flags a knee caving more than 10° inside the line of the toes and a load split beyond 60/40. Knee cave shows best in the front camera.

Body

Femur changes keep standing height fixed by shortening or lengthening the torso. Longer femurs force more forward lean in any squat.

Muscles worked

Chest
100 pts
Triceps
82 pts
Shoulders
64 pts

Effort and your quota

3.5/10 effort3.5fatigue per set

Your quota per set: 13 reps at bodyweight, stopping 2 reps short of failure.

One hard set earns 246 push points, 82 arms points.

Prime movers

Pectoralis major (lower), triceps brachii, anterior deltoid.

What to look for

  • More forward lean loads the chest; upright loads the triceps.
  • Shoulders should not drop far below the elbows.
How the model works, and its limits

One 3D skeleton drives both views. Segment lengths and widths are Winter's anthropometric ratios of height; segment masses and centre-of-mass positions follow Dempster's data. For free-standing lifts the whole-body angle is found numerically so the combined centre of mass of lifter and load sits over the middle of the foot. Arms and legs use two-link inverse kinematics with a pole direction. Rep timing follows a minimum-jerk profile.

Balance is quasi-static, so ballistic lifts are shown slowed down. Cable pull and pad support forces are not modelled. The spine is one rigid segment and joints have no range-of-motion limits or muscle forces.