Lower, eccentric
Side view
Drag to orbit, pinch or scroll to zoom

Decline bench press

Head 15° below the hips with the legs hooked over pads. Bar travels from above the shoulders to the lower chest; the shorter range suits heavier loads.

-10°Ankle dorsiflexion
95°Knee flexion
14°Hip flexion
105°Trunk from vertical
75°Arm to trunk
9°Elbow flexion
17Ankle spacing, cm
80Hand spacing, cm
0Knee outside ankle, cm
–Knee cave, ° inside toe line
–Load left / right, %
0Pelvis drop, cm

Load and joint demand

Load in the model: 85 kg. Balance and joint demand re-solve as you change it.

Shoulder, per side
92 / 99
Elbow, per side
35 / 51

N·m now / peak over the rep.

Faults

Faults grow with knee bend and apply to lifts standing on the floor. The fault check flags a knee caving more than 10° inside the line of the toes and a load split beyond 60/40. Knee cave shows best in the front camera.

Body

Femur changes keep standing height fixed by shortening or lengthening the torso. Longer femurs force more forward lean in any squat.

Muscles worked

Chest
100 pts
Triceps
82 pts
Shoulders
64 pts

Effort and your quota

4/10 effort4.2fatigue per set

Your quota per set: 10 reps at 85 kg, stopping 2 reps short of failure.

One hard set earns 246 push points, 82 arms points.

Prime movers

Sternal (lower) pectoralis major, triceps, anterior deltoid.

What to look for

  • Bar touches the lower chest.
  • Lockout over the shoulders, not the face.
How the model works, and its limits

One 3D skeleton drives both views. Segment lengths and widths are Winter's anthropometric ratios of height; segment masses and centre-of-mass positions follow Dempster's data. For free-standing lifts the whole-body angle is found numerically so the combined centre of mass of lifter and load sits over the middle of the foot. Arms and legs use two-link inverse kinematics with a pole direction. Rep timing follows a minimum-jerk profile.

Balance is quasi-static, so ballistic lifts are shown slowed down. Cable pull and pad support forces are not modelled. The spine is one rigid segment and joints have no range-of-motion limits or muscle forces.