TouchesBalanced over midfoot
Side view
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Body feint

Shoulder drop

4 reps · beginner

The body feint: the right foot steps out to the right and the shoulders drop that way without the ball moving, selling a move to the right; the weight comes back and the inside of the right foot takes the ball away to the left. Then the left.

8°Ankle dorsiflexion
36°Knee flexion
43°Hip flexion
24°Trunk from vertical
35°Arm to trunk
55°Elbow flexion
21Ankle spacing, cm
89Hand spacing, cm
1Knee outside ankle, cm
0°Knee cave, ° inside toe line
50 / 50Load left / right, %
0Pelvis drop, cm

Load and joint demand

A size 5 football and your own bodyweight: no weights.

Lower back
64 / 73
Hip extensors
41 / 47
Knee extensors
2 / 36
Calves
45 / 95

N·m now / peak over the rep.

Faults

Faults grow with knee bend and apply to lifts standing on the floor. The fault check flags a knee caving more than 10° inside the line of the toes and a load split beyond 60/40. Knee cave shows best in the front camera.

Body

Femur changes keep standing height fixed by shortening or lengthening the torso. Longer femurs force more forward lean in any squat.

Muscles worked

Adductors
35 pts
Glutes
29 pts
Calves and shins
22 pts
Quads
16 pts
Abs and core
12 pts

Effort and your quota

7/10 effort7fatigue per set

4 reps (a rep is the whole move as shown): light touches, the ball kept close. Ball mastery is practised for touch, balance and coordination, never to failure, so this does not change with your limits.

Level: beginner. One round counts like light conditioning work: 95 legs points, 12 core points.

Prime movers

Adductors, gluteus medius, calves, quadriceps, obliques.

What to look for

  • Drop the shoulder, sell the fake.
  • Ball stays still during the fake.
  • Push off the outside foot and go.
How the model works, and its limits

One 3D skeleton drives both views. Segment lengths and widths are Winter's anthropometric ratios of height; segment masses and centre-of-mass positions follow Dempster's data. For free-standing lifts the whole-body angle is found numerically so the combined centre of mass of lifter and load sits over the middle of the foot. Arms and legs use two-link inverse kinematics with a pole direction. Rep timing follows a minimum-jerk profile.

Balance is quasi-static, so ballistic lifts are shown slowed down. Cable pull and pad support forces are not modelled. The spine is one rigid segment and joints have no range-of-motion limits or muscle forces.